Battlefield 2042 Benchmarked | TechSpot


EA’s newest Battlefield title not too long ago debuted and it’s arrived to some gameplay and connectivity points, however we’re not going to waste time speaking about gameplay or overview this title, as an alternative we’ll take the chance to measure graphics card efficiency, so you will get an concept of what you’ll have to get into the motion.

Battlefield 2042 is powered by the Frostbite recreation engine, developer DICE is counting on the third iteration of the engine which was additionally utilized by Battlefield 5, Battlefield 1, Battlefield Hardline and Battlefield 4. In the event you’ve seen any gameplay of this newest title, you may count on a modified or upgraded model of Frostbite that helps new climate results amongst different issues.

Visually, Battlefield 2042 is breathtaking and positively one of many best-looking video games we’ve skilled. We first jumped in with an RTX 3090 at 4K and body charges had been respectable, not as excessive as we would like for aggressive gameplay, however they had been surprisingly good given the visuals. Nonetheless, we couldn’t assist however suppose the sport was going to homicide mid-range {hardware} and even 1080p can be a wrestle with a modest graphics card, however we’ve acquired to say, it’s much better optimized than we had been anticipating.

That isn’t to say the sport is with out points and naturally, we needed to cope with the crappy Origin launcher and the 5 {hardware} lockout DRM trash, however after shopping for slightly over half a dozen EA Play accounts for a month, plus my private Steam model, I’ve been capable of take a look at variety of GPUs over the previous 3 days.

So, let’s speak about testing, as Battlefield video games are at all times enjoyable in that regard. Given this can be a multiplayer-only recreation, we’re pressured to check that and whereas I’m certain a lot of you’ll love us to leap right into a 64-player Conquest match to do all of our testing, it’s merely not possible nor correct.

Even when we had been to solely examine two totally different {hardware} configurations, you’d nonetheless want dozens of benchmark runs simply to get a ballpark comparability. That’s as a result of dynamic nature of multiplayer video games, relying on the place different gamers are on the map and what they’re doing, system efficiency can fluctuate rather a lot, making run-to-run variance inconsistent.

Our work round right here was to make use of the brand new ‘Portal’ mode to create our personal benchmark server with AI, as this is able to be each CPU and GPU heavy and sure do job of precisely representing real-world efficiency. Sadly, this being an EA recreation, that characteristic didn’t work for the primary 2 days of testing, so we had been unable to strive it.

As an alternative, we’ve used the Arica Harbor ‘free-for-all’ customized expertise with out another gamers. Now, earlier than you stamp your toes in protest, claiming this isn’t an correct solution to take a look at because it doesn’t replicate the sort of load you’ll see in a giant multiplier recreation, that’s not truly true for a GPU take a look at. I do know this as a result of I spent a variety of time evaluating each modes on the identical map.

The rationale for that is that further gamers don’t massively improve the GPU load, however fairly the CPU load, and since we’re testing with a Ryzen 9 5950X utilizing low-latency reminiscence, at no level was both take a look at mode approaching wherever close to CPU-limited efficiency. In truth, the body charges had been nearly at all times shut, however it was simpler to regulate the take a look at scene with out gamers taking pictures at me.

To be clear, for GPU testing this mode is completely positive and since we’re solely focused on GPU efficiency for this video, the strategy works. What it’s not appropriate for is CPU testing and for that we’ll use a very totally different technique, hopefully utilizing Portal to create a customized match.

For testing now we have knowledge from 33 totally different GPUs at 3 resolutions and a couple of visible high quality presets. Then for a bonus, we’ve included ray tracing outcomes as nicely. Our testbed is powered by the Ryzen 9 5950X and 32GB of dual-rank, dual-channel DDR4-3200 CL14 reminiscence. Now let’s leap into the info.

Benchmarks

Extremely High quality Efficiency

Beginning with the 1080p extremely high quality knowledge we discover that the GeForce RTX 3090, 3080 Ti, Radeon RX 6900 XT and RTX 3080 all pushed up over 150 fps whereas holding the 1% low above 100 fps, so nice efficiency there given the visuals.

The 6800 XT was additionally proper there, mainly matching the RTX 3080.

Then we see a little bit of a drop all the way down to the RX 6800 and RTX 3070 Ti, however once more each did preserve over 100 fps always. The RTX 2080 Ti, RTX 3070, 6700 XT and 3060 Ti had been all pretty comparable and did common over 100 fps.

Then we drop down one other efficiency tier with the RTX 2080, 2070 Tremendous, 5700 XT, 6600 XT, 1080 Ti and RTX 3060. Right here now we have yet one more new recreation the place the 5700 XT is discovered punching nicely above its weight, beating not simply the 1080 Ti, however mainly matching the 2070 Tremendous, a product when you bear in mind price $100 extra. A really spectacular end result from the 5700 XT, whereas the 6600 XT was so much much less spectacular, however we’ve come to count on that.

Now if we head down in the direction of 60 fps on common, we discover the GTX 1080, 1660 Ti and Vega 56. Vega additionally does nicely right here as historically you’ll have anticipated Vega 56 to nearly match the GTX 1080, however that’s what we’re seeing right here and that meant it did beat the GTX 1070, which simply managed to common 60 fps.

Then now we have the 5500 XT 8GB hanging in there with 54 fps on common, making it solely barely sooner than the never-say-die RX 580, which edged out its competitor, the GTX 1060. In the meantime the 4GB playing cards all died a gradual and painful demise with the 5500 XT unable to ship playable efficiency, whereas the GTX 1650 sequence had been nearly unattainable to check.

Leaping as much as 1440p we see that the Ampere GPUs begin to take over with the RTX 3090, 3080 Ti and 3080 all pulling forward of the 6900 XT in our take a look at. The 6900 XT averaged 112 fps, making it a number of frames sooner than the 6800 XT which was 10% sooner than the vanilla 6800.

The Radeon RX 6800 did compete nicely with the RTX 3070 Ti and 3070, and I acquired the sensation that VRAM was beginning to turn into a problem right here for among the sooner 8GB playing cards. The 2080 Ti, for instance, felt smoother than the newer RTX 3070, regardless of the body charges being nearly equivalent. It’s attainable after an extended take a look at interval that the 3070 would begin to wrestle with reminiscence utilization.

Once more, body time consistency was higher with the 12GB 6700 XT although as we drop down the listing, the slower 8GB playing cards appear much less phased by VRAM consumption, a minimum of in our pretty quick 3-run common testing. The 5700 XT might be discovered punching above its weight as soon as once more, nearly matching the 2070 Tremendous, making it bit sooner than the RTX 2060 Tremendous and 2070.

The RTX 3060 additionally carried out nicely with simply over 60 fps on common after which we see the 2060 Tremendous and 2070 mainly hitting 60 fps. The 5600 XT and 6600 had been capable of ship playable expertise simply shy of 60 fps. The RTX 2060 did nicely at 1440p regardless of the extra restricted 6GB VRAM buffer.

Apparently, the transfer as much as 1440p noticed Vega 56 match the GTX 1080, a formidable end result for the previous GCN structure. Many of the Pascal GPUs struggled at this decision and we see beneath the GTX 1070 that the 5500 XT and 580 weren’t that playable, a minimum of by aggressive on-line shooter requirements. Something with simply 4GB of VRAM was unplayable utilizing the extremely high quality settings.

Transferring to 4K, now we have so much much less usable knowledge, the RTX 3090 pumped out a formidable 80 fps which made for a panoramic expertise. This can be lower than what I’d need for a multiplayer shooter, however so far as the visible expertise goes it was unbelievable. The identical might be stated in regards to the 3080 Ti and even the usual RTX 3080. The 6900 XT and 6800 XT had been much less spectacular because the 1% low wasn’t stored above 60 fps, however general nonetheless a pleasant expertise.

For these wanting to maintain the typical over 60 fps, you’ll end up fighting an RTX 3070 Ti or RX 6800, and by the point we get all the way down to the 5700 XT and 2070 Tremendous we had been struggling to maintain frames per second above 40.

Medium High quality Efficiency

Let’s dial again the standard preset a number of notches from ‘Extremely’ to ‘Medium’. Doing so enormously reduces VRAM necessities, and naturally, general GPU horsepower. In consequence, the 6900 XT is now pushing close to 200 fps at 1080p with most present technology high-end GPUs good for over 170 fps. In truth, if we scroll all the way down to earlier technology mid-range elements just like the 5600 XT and RTX 2060, we discover that below these circumstances these elements are good for simply over 100 fps.

Extremely, most graphics playing cards are capable of ship extremely playable efficiency at 1080p utilizing the medium high quality preset. For 60 fps you want solely an RX 580, 1650 Tremendous or GTX 1060.

Leaping as much as 1440p nonetheless sees most GPUs capable of ship extremely playable efficiency with the medium high quality preset. Once more the high-end present technology GPUs are pushing over 140 fps with earlier gen fashions nonetheless simply breaking the 100 fps barrier.

We see that the 2070 Tremendous is a bit sooner than the 5700 XT with 95 fps on common versus 87, whereas the 1080 Ti was good for 82 fps. Even Vega 56 carried out nicely with 66 fps on common and extremely that acquired it very near the 2060 Tremendous. In the meantime the RX 580 did dip all the way down to 47 fps on common, however that also meant it was 18% sooner than the GTX 1060 6GB.

At 4K decision the high-end Ampere GPUs come up simply in need of 100 fps which is a superb end result, particularly given the 6900 XT averaged 86 fps, making it slower than the RTX 3080. Additional down the stack, the RX 6800 did nicely edging out the 3070 Ti and comfortably beating the usual 3070.

For round 60 fps, you’ll require the RTX 3060 Ti, 2080 Ti or 3070, with the Radeon RX 6700 XT simply falling quick with 58 common fps. Under that you’re greatest off simply decreasing the decision.

Extremely High quality Efficiency with Ray Tracing

It’s time to check out efficiency utilizing the extremely high quality preset with ray traced ambient occlusion enabled. Within the case of the RTX 3080, we’re taking a look at a 22% decline in efficiency at 1080p and a 19% decline for the RTX 3060. Then from AMD we’re taking a look at a 26% efficiency hit for the 6800 XT and a 27% efficiency drop for the RX 6600.

A barely bigger efficiency hit for AMD as you’d count on. In truth, you may need anticipated a much bigger drop off for the Crimson Workforce. Anyway, at 1080p the sport was nonetheless very playable with ray tracing enabled, with any of the graphics playing cards examined. That stated, I’d actually solely suggest enjoying with RT enabled with higher-end fashions, although you could be positive with a 60 fps common, however that is finally as much as you to resolve.

Now at 1440p, we’re taking a look at a ~30% efficiency hit for Radeon GPUs with RT enabled and a 20% hit for GeForce GPUs. This meant the 6900 XT was now 17% slower than the RTX 3090, whereas the 6800 XT was additionally 17% slower than the RTX 3080. These in search of 60 fps will get away with the RTX 2080 or 2070 Tremendous, and from AMD you’ll need to make do with the 6700 XT.

No surprises at 4K, you’ll need the RTX 3090, 3080 Ti or 3080 for the very best efficiency when you can form of benefit from the recreation with the 6900 XT or 6800 XT however the expertise is a lot better with RT disabled.

Picture High quality Comparability

Now that we all know how a number of dozen AMD and Nvidia GPUs carry out in Battlefield 2042, the query is how a lot distinction these examined high quality settings make to the visuals. So let’s check out that…

The distinction between medium and extremely is substantial, although the modifications gained’t at all times leap out at you. Primarily every little thing is improved: textures, lighting, publish processing, vegetation, and so forth. Relying on the scene, the variations could also be so evident that may justify a 20-30% lower in efficiency.

Then now we have ray traced ambient occlusion, which does have fairly a big impression on visuals, although not at all times for the very best, and the instance within the video illustrates that nicely. The particles across the burnt out automobile seems higher with ray tracing enabled because the better emphasis on shading actually jumps out at you, as objects achieve depth.

That’s the good things. The unhealthy might be seen when trying on the floating particles, which has an disagreeable ghosting impact. It seems unhealthy and fully breaks immersion. Absolutely they should repair this.

General, ray tracing helps in making the sport look extra reasonable, so if they will repair the dynamic particle situation, it will definitely be value utilizing. I do really feel most Battlefield players shall be favoring body charges over visible high quality although. Not solely that, however the medium preset typically makes it simpler to identify enemies, so whereas extremely with ray tracing seems superb, it’s not the “greatest” solution to play the sport, a minimum of competitively.

How Does It Run?

That’s our have a look at GPU efficiency in Battlefield 2042 and what a nightmare this recreation has been to check, however we expect the info’s been value it (and hopefully the sport, however that’s up so that you can resolve).

These of you focusing on 1080p gaming, the excellent news is absolutely anything works with the medium high quality preset, assuming you’ve got the CPU energy to completely unleash the GPU and we’ll quickly have a look at CPU efficiency utilizing a distinct take a look at technique.

One thing alongside the strains of a GTX 1650 Tremendous or Radeon RX 580 at 1080p utilizing medium settings ought to do it. Then for these desirous to expertise extremely, the GTX 1070 or Vega 56 shall be required. Evidently, all at the moment launched present technology GPUs work rather well.

For 1440p medium settings, a GTX 1660 Ti or GTX 1080 will allow a 60 fps expertise, as will Vega 56. However if you wish to crank the visuals up right here with the extremely preset, you’ll need an RTX 2060 Tremendous, RTX 3060 or 6600 XT / RX 5700.

On that observe, AMD’s previous-gen RDNA GPUs carried out exceptionally nicely and it was good to see the 5700 XT hanging in there with the 2070 Tremendous.

General, Battlefield 2042 seems very promising and is little question set to turn into an ordinary title amongst our benchmarks. For now, we’re eager to begin evaluating AMD and Intel CPUs and fiddle with the Portal mode to see what the choices are there for testing, fingers crossed it’s working now.

Buying Shortcuts:

  • Nvidia GeForce RTX 3090 on Amazon
  • Nvidia GeForce RTX 3080 on Amazon
  • Nvidia GeForce RTX 3070 Ti on Amazon
  • Nvidia GeForce RTX 3060 Ti on Amazon
  • Nvidia GeForce RTX 3060 on Amazon
  • AMD Radeon RX 6600 on Amazon
  • AMD Radeon RX 6600 XT on Amazon
  • AMD Radeon RX 6700 on Amazon
  • AMD Radeon RX 6800 XT on Amazon

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