CD Projekt Red sales remain strong, but GOG revenue wavers


Briefly: Regardless of the large controversy surrounding Cyberpunk 2077’s troubled launch in December, the title was and continues to be a monetary success for writer CD Projekt. Nonetheless, the corporate’s personal digital gaming storefront, GOG (previously Good Outdated Video games), has not been performing fairly as properly, in accordance with CD Projekt’s Q3 2021 monetary report.

Certainly, the storefront (finest recognized for promoting DRM-free video games) posted a year-to-date lack of 4.7 million PLN. That implies that, between January of this 12 months and the top of September, GOG misplaced CD Projekt a whopping $1.14 million.

That is not a devastating loss by itself, particularly given the monetary success of CD Projekt’s directly-published video games, however maintain the broader context in thoughts: final 12 months, GOG managed to drag in a small web revenue of round $31,000 (130,000 PLN). It is not clear what modified between then and now that might have led to this loss.

Regardless, GOG’s income downturn just isn’t the top of the world for CD Projekt, not by an extended shot. As famous beforehand, Cyberpunk 2077 continues to print cash alongside CD Projekt Purple’s different video games. Web revenue for CD Projekt Purple between January 7 and September 30 remained robust at about $5 million, which greater than makes up for GOG’s losses.

Sadly, that also wasn’t sufficient to deliver CD Projekt’s total web revenue (as much as Q3) on par with what it achieved throughout the identical interval in 2020. Final 12 months, web revenue for all segments of CD Projekt’s enterprise sat at $5.55 million, however once we think about GOG’s underperformance this 12 months, that determine is simply $3.94 million.

Apart from discussing normal financials, CD Projekt’s Q3 2021 earnings report additionally surfaced a number of bulletins of curiosity to players moderately than traders. Firstly, Cyberpunk 2077 and The Witcher 3 are nonetheless set to obtain their next-gen variations someday in Q1 2022, which ought to come as a aid to those that feared that one other delay may be on the best way.

Moreover, work continues on Cyberpunk 2077’s first paid enlargement (a la Blood & Wine or Hearts of Stone for the Witcher 3), and CD Projekt’s recently-acquired studio “The Molasses Flood” is autonomously engaged on an unannounced venture.

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