The Legend of Zelda: Ocarina of Time in Unreal Engine 5 will blow your mind

In short: YouTuber RwanLink has painstakingly recreated the Kakariko Village space from Ocarina of Time utilizing Epic’s newest sport engine. Within the video’s description, he expressed curiosity in eager to discover what the sport’s varied environments might appear to be using trendy applied sciences and options present in Unreal Engine 5 – specifically, Lumen and Nanite.

Zelda tasks have been getting quite a lot of consideration recently, and rightfully in order it’s one among Nintendo’s high franchises. We just lately checked out a recreation of the N64 basic The Legend of Zelda: Ocarina of Time in C code and now, a separate enterprise reveals what the sport might have appeared like had Unreal Engine 5 been round within the late 90s.

Lumen is a completely dynamic real-time international illumination resolution that reacts to scene and light-weight modifications, whereas Nanite is a virtualized micro polygon geometry system that lets artists create as a lot element as the attention can see with out compromising pace.

As you’ll be able to see, the top result’s completely beautiful.

RwanLink notes that that is the primary video in a sequence that may current totally different environments from the sport, all in an effort to assist him develop into a greater artist. He additionally has a Patreon in the event you’re serious about supporting his work.

Unreal Engine 5 has completed nothing however impress ever because it was first showcased by Epic Video games in Could 2020. It entered early entry in mid-2021 and is on observe for a full launch someday early subsequent yr.

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